Delegates; This online workshop is for 7 delegates
Duration: It takes a maximum of 6 hours.
The Phoenix Project business simulation is a dynamic, highly interactive workshop (online or classroom) which can be played with people from the end-to-end value stream or with ‘DevOps teams’. It is based upon the highly successful ‘Phoenix Project book’.
In the simulation delegates play business, development and operational roles in the fictional ‘Parts Unlimited’ organization. There is a growing backlog of feature demands from the business, operational issues and technical debt, there are impediments that are stopping the smooth, fast flow of value generating work. At the same time the team has to adopt new DevOps ways of working? Will they be able to apply DevOps principles and practices, collaborate effectively and apply continual feedback, learning and improvement to deliver value?
This Workshop will help:
· Answer the why question. Why are we doing DevOps. What are the benefits?
· Reveal how experiential learning can help translate values into behaviors and overcome resistance to adopting new ways of working
· Explore and experiment with new behaviors such as:
o How to translate values like ‘collaborative culture’ into sustainable behaviors.
o How to apply both internal and external feedback loops
o How to visualize our work to create situational awareness and enable faster decision making
o How to apply the 3 ways of DevOps to deliver business value.
o What do we need to consider if we want to be able to measure business value?
o What should Leaders be doing to empower teams to change.
· As a Leader, capture concreate actions to take away aimed at ‘nudging’ behavior forward and building high performing team capabilities.
· Capture team improvement actions.
· Leaders and coaches to help teams assess and improve their feedback loops, skills and overcome resistance.
The Target audience for this Masterclass:
· Leaders wanting to understand their role and explore how experiential learning can help ‘nudge’ new behaviors.
· Teams wanting to improve their collaborative behaviors, feedback and continual learning and improving skills.
· Coaches wanting to practice coaching skills and understand how experiential learn can be used to assess and coach teams to improve.